Spectrometry is a game idea I have wanted to (try to) execute for a long while now, and one I have decided to do for my diploma project. Unfortunately, because of that, it has to be closed-source until then (beginning of 2020). After that, time will tell, but open-source is planned.
It is going to be a top-down 2D action game, targeting the desktop platforms,
and written in Rust.
This site is of course work-in-progress, and will be updated as I work on the game.
Here I publish my tiny dev blog posts, progress updates, etc.